Gaming and Good Health From: Medical Design Technology - 09/02/2014 By: Sam Brusco Balance boards, such as the one originally designed for the Wii Fit game, have been utilized for more than fun and exercise. They have been considered as a rehabilitation treatment for the elderly and stroke patients in order to improve balance control that has deteriorated due to old age or neurological damage from a stroke. Using the Wii Balance Board as a controller for a video game, entertainment value is injected into the rehabilitation, and the treatment becomes far more enjoyable. In-game achievements mask the laborious aspects of the treatment. Instead of following a pre-determined (and frankly, often boring) rehabilitation plan, patients can skateboard, surf, or ski their way to improved balance control. The video game regimen presents a unique benefit compared to more conventional rehabilitation treatments for the elderly, stroke patients, and those with MS alike. Moving around on the balance board transports the users to a world where they are free from their physical limitations. Since the Wii Balance Board is designed to convert the user’s movements into in-game stunts, the user can experience the thrill of snowboarding with Shaun White, water-skiing on the open ocean, or becoming head cheerleader for a squad. This type of encouragement would certainly hit home with patients who become depressed as a result of their disabilities. Loss of motivation can be prevented for any rehabilitation through the application of an exciting treatment. Although these types of games won’t necessarily be integral in a rehabilitation regimen, they can certainly supplement the program. Those with disabilities will be encouraged to complete their training by the professional athletes they can become – virtually. Read the entire article at: http://www.mdtmag.com/blogs/2014/09/gaming-and-good-health Links: Use of the Wii Fit system for the treatment of balance problems in the elderly: A feasibility study http://ieeexplore.ieee.org/xpl/articleDetails.jsp?tp=&arnumber=5174215 Chances for serious games in rehabilitation of stroke patients on the example of utilizing the Wii Fit Balance Board http://ieeexplore.ieee.org/xpl/articleDetails.jsp?tp=&arnumber=6665319