A Blind Person's Interactions with Technology From: Communications of the ACM - 08/2009 - pages 58-66 By: Kristen Shinohara and Josh Tenenberg Meaning can be as important as usability in the design of technology Current practice in computer interface design often takes for granted the user's sightedness. But a blind user employs a combination of other senses in accomplishing everyday tasks, such as having text read aloud or using fingers along a tactile surface to read Braille. As such, designers of assistive technologies must pay careful attention to the alternatives to sight to engage a blind user in completing tasks. It may be difficult for a sighted designer to understand how blind people mentally represent their environment or how they apply alternative options in accomplishing a task. Designers have responded to these challenges by developing alternative modes of interaction, including audible screen readers, external memory aids for exploring haptic graphs, non-speech sounds for navigating hypermedia, two-finger haptic interfaces for touching virtual objects, haptic modeling of virtual objects, and multimodal (auditory, haptic, visual) feedback for simple computer-based tasks. The effectiveness of these alternative modes of interaction is studied primarily through a usability framework, where blind and visually impaired users interact with specific devices in a controlled laboratory environment. These developments in assistive technology make a point to take advantage of the alternative modes of interaction available to blind users. Read the entire article at: http://cacm.acm.org/magazines/2009/8/34496-a-blind-persons-interactions-with-technology/fulltext Link: Observing Sara: a case study of a blind person's interactions with technology http://portal.acm.org/ft_gateway.cfm?id=1296873&type=pdf&coll=GUIDE&dl=GUIDE&CFID=47690479&CFTOKEN=47849437 Authors: Kristen Shinohara kshino@u.washington.edu Josh Tenenberg jtenenbg@u.washington.edu