Folmer Believes a Virtual World Doesn't Have to Be a Visual One From: University of Nevada, Reno - 09/19/2007 By: Sue Putnam University of Nevada, Reno assistant professor of computer science and engineering Eelke Folmer recently received a grant from the National Science Foundation to research the accessibility of online games such as Second Life. "We're working with a massive multiplayer online game that can potentially offer opportunities for social interactions regardless of disabilities," says Folmer, adding that his work is intended to help cognitive and physically disabled people enjoy the socialization and the fun of multiplayer games. "Our goal is to improve the quality of life for millions of people with disabilities and gaming is a part of that," he says. Folmer is building a prototype client that will enable basic accessibility to online games for blind users. Initially, Folmer's prototype will allow blind players to navigate an environment using voice commands, and will later be enhanced to enable players to interact with each other. Folmer's objective will be challenging as the client and the server for Second Life have only recently been made available as open source code and no one has tried to make an accessible client for the environment. "We hope to raise the awareness of game developers so they see that not only is there a market here for them, but that it is really part of their obligation to make these games accessible," Folmer says. "In the case of blind players, there is a lot we can do with audio cues so that it's still fun to play." Read the entire article at: http://www.unr.edu/nevadanews/detail.aspx?id=2336 Links: Eelke Folmer http://www.eelke.com/Home.html http://www.igda.org/member/?mid=20064887 http://www.interaction-design.org/references/authors/eelke_folmer.html Designing Usable and Accessible Games with Interaction Design Patterns http://www.gamasutra.com/view/feature/1408/designing_usable_and_accessible_.php Game Accessibility Forum http://www.game-accessibility.com/forum/viewtopic.php?id=286 Second Life open source accessible client http://www.it-analysis.com/blogs/Abrahams_Accessibility/2007/1/second_life_open_source_accessible_.html