It's Not All in Your Head From: Wired News - 01/27/2005 By: Randy Dotinga The Virtual Reality Medical Center in San Diego is one of roughly 10 such clinics in the United States that treat phobics, disaster victims, and soldiers with post-traumatic stress disorder by putting them in virtual-reality scenarios. "Exposure therapy" does not eliminate people's fundamental fears, but helps them cope with situations by learning to control their actions under pressure, while decreasing prices for computing power and virtual-reality equipment means psychological treatment using virtual reality is changing rapidly. Researchers intend to add to virtual reality simulations by adding touch sensation and more interactive capabilities, eventually enabling the type of immersive "holodeck" scenarios shown in Star Trek. There are still serious obstacles to reaching that goal, including relatively cheap but limited virtual reality helmets that University of Washington researcher Hunter Hoffman describes as looking into a neighbor's backyard through a crack in a fence. Some simulations feature human figures that look less detailed than characters in the Sims game, but graphics realism is improving quickly, such as with an airport scenario at the San Diego treatment center that uses digital photos and real audio from the San Diego International Airport. Patients who fear airports can learn to deal with situations by going through the airport ticket counter, food court, and security checkpoints. Doctors are on hand to monitor breathing rates, pulse, and perspiration, and pinpoint foundations of people's fears. Hoffman says current virtual reality treatments do not need to be ultra-realistic in order to be effective since the obvious computer simulation helps patients tolerate the scenario. Read the entire article at: http://www.wired.com/news/medtech/0,1286,66408,00.html Links: Virtual Reality Medical Center http://www.vrphobia.com/index.htm Hunter Hoffman http://www.hitl.washington.edu/people/hunter/