Latest InfoBahn Calls for Participation ... The following are some of the latest Infobahn Calls for Participation: --> 1997 Symposium on Interactive 3D Graphics --> Call date: 25 September 1996 --> The Engineering Reality of Virtual Reality 1997 --> Call date: 15 July 1996 --> VRST '96 1 - 4 July 1996 in Hong Kong --> Web pointer to advance program and registration information. --> FIVE 96: Framework for Immersive Virtual Environments II --> Call date: 30 June 1996 -------------------------------------------------------------------- CALL FOR PARTICIPATION 1997 Symposium on Interactive 3D Graphics April 27-30, 1997 Providence, RI http://www.research.microsoft.com/research/Symp3D.htm Extended abstracts due: Sept. 25, 1996 Acceptance notification: Nov. 11, 1996 Final papers for Proceedings due: Dec. 18, 1996 The focus of the symposium will be on the frontiers of real-time, interactive 3D computer graphics and multimedia. The symposium will consist of formal paper sessions and hands-on demonstrations where research groups and vendors will demonstrate the state-of-the-art in the field. Topics of interest for technical sessions and demonstrations include: innovative human-machine interface paradigms for navigating, working and playing in complex, real-time graphics environments, including virtual worlds, Web-based systems, and visualization systems; high-performance 3D graphics architectures, hardware, and software for interacting with virtual worlds and teleoperation systems; novel sensory I/O devices for "seeing, hearing and feeling in the virtual world"; perceptual and psychological issues regarding multimodal interaction and operation in complex virtual spaces; interactive model building tools for shaping, building or sculpting of objects, and the interactive assembly and manipulation of systems of parts; languages or APIs for specifying geometry and behaviors for interactive and network based applications; algorithms for animating complex reactive characters; authoring tools for constructing reactive models; interactive simulations distributed over local and long-haul networks; software for representing, designing, visualizing and interacting with complex geometry, structure and behavior. Extended abstracts 3 to 5 pages long describing original work should reflect the contents of the final paper and the symposium presentation. Accompanying video tapes where appropriate are strongly recommended. Performance claims should be supported by actual measurements. Full explanations of any special techniques necessary to achieve real-time picture generation and display should be provided. Abstracts should clearly state what has been achieved and how this makes a contribution to the state-of-the-art in interactive 3D graphics. The program committee will review the abstracts and notify the author(s) whether the paper will be accepted as a short or long paper, and whether the presentation will be short or long. Short papers will be 4 pages; long papers may be up to 12 pages. Short presentations will be 15 minutes; long presentations will be up to 25 minutes. Attendance will be limited to 250 participants. Places will be reserved for up to 50 students at reduced registration rates. Sponsored by ACM SIGGRAPH Submit 5 copies of an extended abstract by 5:00 PM EDT, Sept. 25, 1996 to: David Zeltzer 1997 Symposium on Interactive 3D Graphics Massachusetts Institute of Technology Room 36-763, 50 Vassar Street Cambridge MA 02139 Tel.: (617) 253-5995 e-mail: dz@vetrec.mit.edu No fax or e-mail submissions accepted. Requests for registration forms and information should be e-mailed to: Lisa Manekofsky Dept. of Computer Science Brown University Providence RI 02912 (401) 863-7654 Fax: (401) 863-7657 e-mail: ljm@cs.brown.edu Symposium Chair: Andy van Dam, Brown University Program Co-chairs: Michael Cohen, Microsoft David Zeltzer, Massachusetts Institute of Technology Program Committee: Fred Brooks, Jr., University of North Carolina Ingrid Carlbom, AT&T Bell Labs Ed Catmull, PIXAR Frank Crow, Interval Research Jessica Hodgins, Georgia Institute of Technology Fred Kitson, Hewlett Packard Marc Levoy, Stanford University Dan Ling, Microsoft Peter Schroder, California Institute of Technology Susumu Tachi, University of Tokyo Michael Zyda, Naval Postgraduate School **************************************************************************** Call For Papers: The Engineering Reality of Virtual Reality 1997 ----------------------------------------------- Part of IS&T/SPIE's 1997 Symposium on Electronic Imaging: Science & Technology 8-14 February 1997 San Jose Convention Center San Jose, California, USA Conference Mark T. Bolas, Fakespace, Inc.; Chairs: Scott S. Fisher, Telepresence Research, Inc. Conference Jim Humphries, Hanna/Humphries; Committee: Linda Jacobson, Silicon Graphics; Henry Sowizral, Sun Microsystems As virtual and augmented reality systems become more accepted and accessible, they are evolving to provide utility in addition to promise. In order to continue this trend, practitioners find that a number of often disparate technologies and disciplines must be tailored and integrated for specific visualization and interaction applications. This conference serves as a forum where advances and practical advice toward this end can be presented and discussed. Demonstrations of technologies and applications are *highly* encouraged and facilities for stereoscopic still and video projection will be provided. Papers with a systems and application-specific point of view that discuss findings or advances in any of the following areas are solicited: * graphics generation hardware and software * interface devices and paradigms * display and optics configurations and technologies * tracking and sensing technologies * communications and networking hardware and software * novel simulation systems and devices * ergonomics and human factors. Work-in-progress papers are especially encouraged. --- This conference is just one of nearly 30 conferences to be held at the EI'97 symposium. And EI'97 is one of 4 collocated symposia (Electronic Imaging, Biomedical Optics, Lasers and Applications, and Optoelectronics). Watch SPIE's web site for the entire Photonics West Call for Papers (mid-May): http://www.spie.org/web/meetings/calls/pw97/pw97call_home.html For a printed call for papers or other information: E-mail: pw97@spie.org Fax: 360/647-1445 Phone: 360/676-3290 DEADLINES Paper Abstracts (for review) Due from Authors: 15 July 1996 Camera-Ready Abstracts Due: 18 November 1996 Camera-Ready Manuscripts Due: 13 January 1997 GUIDELINES FOR SUBMITTING AN ABSTRACT Send a 500 word abstract of your paper, by 15 July, in ONE of the following ways: >>electronic mail in ASCII format (NOT encoded) to abstracts@spie.org The SUBJECT line must include: EI97 (Bolas/Fisher) (Send one submission per email message.) Note: There will also be available an interactive abstract submission form on the web site. >>mail (please mail 4 hard copies) to: IS&T/SPIE Electronic Imaging '97 SPIE, P.O. Box 10, Bellingham, WA 98227-0010 Shipping Address: 1000 20th Street, Bellingham, WA 98225 Telephone: 360/676-3290 >>fax to SPIE at 360/647-1445 (Please send one submission per fax.) Be sure each abstract includes the following: 1. CONFERENCE CHAIR and CONFERENCE TITLE (submit to ONLY ONE conference) to which the abstract is submitted 2. AUTHOR LISTING (List principal author first) for each author: full name [first(given) last(family] and affiliation, mailing address, phone/fax numbers, email 3. ABSTRACT/PAPER TITLE 4. ABSTRACT TEXT: 500 words typed on white paper 5. KEYWORDS: maximum of 5 keywords 6. BRIEF BIOGRAPHY of the principal author: 50-100 words Please contact SPIE if you have any questions or require further information. ******************************************************************* VRST'96 ACM Symposium on Virtual Reality Software and Technology 1996 University of Hong Kong, Hong Kong - July 1-4, 1996 Sponsored by: ACM SIGCHI and SIGGRAPH VRST is one of the leading international conferences on the technical aspects of Virtual Reality. This year it will be held in Hong Kong from July 1 to July 4. The technical program includes 22 long papers, 5 short papers, invited speakers, a demo session and 4 pre-conference tutorials. The technical program covers both research issues and applications of VR technology. With the pre-conference tutorials attendees get a good introduction to VR, and the paper sessions provide advanced knowledge of state of the art research. Papers are from 13 countries, covering Europe, Asia and North America. VRST gives attendees an excellent opportunity to sample VR research from around the world, and meet many of the leading researchers. Since VRST is a small conference, there is plenty of opportunity for discussions with paper authors and attendees with similar interests. More information on VRST'96, and the conference and hotel registration forms can be obtained from the conference Web page: http://web.cs.ualberta.ca/~mark/vrst96.html **************************************************************************** Call for Papers FIVE 96 Framework for Immersive Virtual Environments II Conference of the FIVE Working Group Advances, Applications, and Impact of Immersive VEs. December 19-20, 1996 Pisa, Italy We invite you to submit original work to the second international FIVE conference. Theme The theme of this year's conference is Advances, Applications, and Impact of Immersive VEs. As the science and technology for immersive VEs matures, the societal and industrial impact of these systems becomes more apparent. We invite researchers world-wide to join us in a programme of presentation and debate on topics related to the conference theme. Full papers, short papers, and panel ideas are invited. Short papers are a way to present work in progress, for example, by research students. Panels are a way to explore controversial or emerging topics, especially in applications of VEs. Keynote Speaker We are pleased to welcome Dr David Zeltzer a principal research scientist in the Sensory Communication Group of the Research Laboratory of Electronics, at the Massachusetts Institute of Technology as our Keynote Speaker for 1996. CRITICAL DATES: June 30, 1996 Paper submissions due July 30, 1996 Short papers and panel ideas due September 1, 1996 Notification of full papers accepted September 30, 1996 Notification of short papers and panels accepted October 15, 1996 Camera- ready copies of papers due. SUBMISSION REQUIREMENTS All submissions should be in English. PANELS: Ideas for panels should be a maximum of 3 pages and include the panel topic, names and expertise of panellists who have agreed to participate, plus a position statement from each. SHORT PAPERS: Brief abstract plus 2-page summary of topic. Include contact details. FULL PAPERS: Papers should present original reports of substantive work. Preference will be given to papers directly related to the conference theme. Papers will be evaluated on the basis of originality, application, and concrete work. Each submission (6 copies) should conform to the following requirements: Papers must include a short abstract Maximum of 15 pages (not including cover sheet), including figures and references Format: single-spaced, 12 point Times font, with abstract and authors' details on title page Each submission must have a cover sheet with: paper title; authors' names, affiliations and contact information (email, fax, telephone, address); name of primary contact person. STUDENT VOLUNTEERS Students are invited to volunteer to assist during the conference. In exchange for 10 hours volunteer work, students will receive complimentary conference registration. When applying, please give your full name and contact details, and your current course or study programme. Submissions and enquiries to: Conference Administration: Lorna Kyle, Department of Computer Science, Tel: +44.171.975 5227 Queen Mary & Westfield College, Fax: +44.181.980 6533 Mile End Road, London E1 4NS, UK Email: lorna@dcs.qmw.ac.uk Tel: +44.171.975 5227 Fax: +44.181.980 6533 Conference Organising Committee consists of the FIVE partners.